PLATFORM: Oculus Quest2
TECH STACK: Unity(Application) XR Interaction Toolkit(VR)
DURATION: 2 Weeks
TEAM SIZE: 5
MY ROLE: Programmer & Designer
Description
A fun game in VR where you need to wield your sword and throw the boomerang at the right time to defeat the enemies and protect the baby who just survived a plane crash.
In this game, I experimented with Unity's joint system to simulate the physics of a sword and a boomerang.

You may also like

Back to Top